Dare to Reimagine Learning

Technology

Technology can enhance learning in so many ways. At Gibbons School, classrooms are equipped with technology and digital resources to help support education. We promote the effective, ethical and educational use of technology with our students. As well, we are pleased to offer technology-based programs to help enrich the educational experience.

Learn more about our digital resources and special technology-based programs through the submenu on the left!

Bring Your Own Device

Gibbons School has a BYOD program in all grades. This means students bring their own personal computers/devices to school as part of their instructional supplies. Personal devices are used to access resources, complete assignments and organize the student’s work and time. Activities may include researching information, producing documents, analyzing data, reading e-books, taking notes, scheduling events and demonstrating learning in new ways.

 

BYOD enriches and extends learning by:

  • Allowing students to participate in their education anytime, anywhere
  • Increasing student engagement
  • Focusing on 21st Century learning, including critical and creative thinking, collaboration, communication, self-direction, global awareness and cultural literacy
  • Enabling access to digital instructional materials
  • Teaching digital citizenship

For more information:

Digital Resources

Digital resources allow students the opportunity to interact with the world outside their classroom. They also help students connect to concepts and express their understanding in different ways. Students are engaged, enthusiastic and motivated to keep learning.

Maker Education

Maker Education is about providing students opportunities to develop an interest in science, technology, engineering, math, art and learning as a whole through the experience of creation.

Our school creates programs and spaces for students to learn the curriculum through “making.” Activities are age-appropriate and may include:

  • Crafts
  • Lego
  • Robotics
  • Computer programming
  • 3D printing and fabrication

From hands-on projects and experiences, students feel a valuable connection to their learning. They understand science and math concepts in a new way, which leads to confidence, enthusiasm and increased interest.